Last Mission-Alpa Version
Hey guys, I wanted to add this games early pre-alpha build video to let you guys see how far we have moved from where we were to where we are now.
Some stuff like enemy ships and rock shape have not changed much but a lot of different things did change a lot.
In the pre-alpha stage our main goal was to make sure we have a good game visual and a basic working level. This would mean creating lots of assets in the start and testing out different assets in the game level and making them work together.
With a lot of hard work and time invested we believe our current version have the right mix of color and shape to make the game looks better then all the other space shooter in the market today.
Hope you guys feels the same.